historic cards mtg Rules Text: Historic, 58 cards All MTG Arena Jumpstart: Historic
Description
III - Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control

Put your best paw forward and fight beside critters as you restore the balance of peace

You can also pay two mana to regenerate your creatures and save them from death
Your opponents won't like a 6/6 with Vigilance, Reach, and Trample on the board that draws you cards
